2006-11-4 04:55 PM
sakuratse
[原創][thefreeimagehosting]動畫--冰棒dance(1)---MAX R2.5
模型製作::
1 先製作冰棒的本體,選用建立(create)指令面版並在下拉單的功能中,使用Standard Primitives模式,用滑鼠選按盒子(box)模型(圖1),啟動front工作視窗,將滑鼠在front 視窗中拖曳出一個盒子(box)造型(圖2),仔細調整盒子的尺寸!!
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963106250000cake1.JPG[/IMG][/URL]
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963114062501cake2.JPG[/IMG][/URL]
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963118750002cake3.JPG[/IMG][/URL]
(圖1)
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963129687503cake4.JPG[/IMG][/URL]
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963140625004cake5.JPG[/IMG][/URL]
(圖2)
2 在 Parameters捲簾框中調整比例值,如(圖3),此時可以看到box的點數多了(圖4)
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963150000005cake6.JPG[/IMG][/URL](圖3)
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963162500006cake7.JPG[/IMG][/URL](圖4)
3. 冰棒的外型需要平滑,所以要修訂一下編修Modify 指令面版,在Modifiers捲簾框中選按Mesh Smooth 如圖5:
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963176562507cake8.JPG[/IMG][/URL]
If 沒有看到Mesh Smooth,可在Modifiers中的more按鈕找到Mesh Smooth。(圖6)
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963187500008cake9.JPG[/IMG][/URL]
在Parameters捲簾框中設定條件(圖7)。
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1963196875009cake10.JPG[/IMG][/URL]
並選Quad Output,進一步於Surface Parameters中,選Smooth Result。就會得到一個較平滑的box。(圖8)
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/19632078125010cake11.JPG[/IMG][/URL]
4 選用Taper編修功能調整parameters的設定,如圖
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/19632203125011cake12.JPG[/IMG][/URL][URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985865625000cake13.JPG[/IMG][/URL]
結果如下:
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985878125001cake14.JPG[/IMG][/URL]
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985889062502cake15.JPG[/IMG][/URL]
5 使用create指令,在清單中選extend primitives。
在於object type選按chamfer box(圖12),啟動front視窗,用滑鼠左鍵拖曳出一個大既形體,再進行調整。在parameters按圖13輸入設定。
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985898437503cake16.JPG[/IMG][/URL](圖12)
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985912500004cake17.JPG[/IMG][/URL]圖13
完成便如圖下::
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985921875005cake18.JPG[/IMG][/URL]
6 使用create指令,選幾何物件geometry,在右邊的下拉清單選extended primitives,進一步在object type選chamferCy(圖15) [URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985932812506cake19.JPG[/IMG][/URL]
啟動TOP工作視窗,按滑鼠左鍵拖曳出一個`長方形的物件模型(圖16,17) 到Parameters按圖17調整參數。並在front及left調整位置。(圖18)[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985946875007cake20.JPG[/IMG][/URL]
7 確認chamferCyl模型在選取狀態,啟動top視窗,按住shift鍵,再用滑鼠將chamferCy107模型,做X軸移動。
此時會出現clone option 設定框(圖19),
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985964062508cake21.JPG[/IMG][/URL]
在object點選copy,numder of copies填2。最後按下OK,電腦會自動將COPY 的物件程現出來。
使用工具列中的選項工具(圖20)
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1985975000009cake22.JPG[/IMG][/URL]
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/19859859375010cake23.JPG[/IMG][/URL]
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/19859968750011cake24.JPG[/IMG][/URL]
8.在TOP中,把完成的3個物件使用選取工具選取
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1993731250000cake25.JPG[/IMG][/URL]
再使用工具列中的鏡射工具(MIRROR SELECTED OBJECT)進行COPY動作。
設定框出現,在MIRROR AXIS項目內點選X(表示進行對X軸作鏡射動作),在CLONE SELECTION項目內,進一步點選COPY(圖21)
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1993745312501cake26.JPG[/IMG][/URL]
最後按下OK鍵,就會COPY出一模一樣的物件,再使用工具列中的移動工具,將它移到另一邊。
(圖22)
[URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1993753125002cake27.JPG[/IMG][/URL][URL=http://www.thefreeimagehosting.com/][IMG]http://www.thefreeimagehosting.com/Uploads/Images/1993764062503cake28.JPG[/IMG][/URL]
[color=Red]教學到此結束
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